v0.2.1 – Updates, Fixes and Enhancements.
This patch adds in some fixes and gameplay improvements based on early tester feedback from the Alpha 1 test phase.
Fixes:
- Fixed bank tab to show completed job transaction updates when completing jobs and the bank tab is open.
- Fixed issue when setting up colonies outside gvmt space not returning the correct amount.
- Stopped the same job being accepted more than once.
- Fixed first jump to an unexplored system – this will now work as it should.
- Fixed an issue where jobs could be cancelled and regenerated over and over until good jobs were found.
- Ship Hulls on the market now show at the correct JAS when viewed from anywhere outside Naltara.
- Fixed bug with applying rotation to ship graphic when docking, landing, or jumping.
- Fixed double/nested scrollbars issue in Ship Info cargo area.
- Fixed bug where galaxy map would remain visible during a jump hiding the jump information.
- Fixed bug with repairing parts where uninstalling a part would allow it to be repaired more that is should, recovering some of the red “degraded” hit points.
- Fixed bug in ship yard where components dragged into the ship could show in both the ship and facility lists before confirming the changes.
- Fixed memory leak with Ship audio.
- Fixed error with updating distances to Player while docking/undocking.
Enhancements:
- Updated formatting when loading the transaction list or no records are returned from the banking services.
- Can now see ships in the stored assets.
- Increased the number of flatpacks, ship parts and resources available at station/starbase markets.
- Ensured all Service parts can be repaired to 100% always (we don’t want new players getting stuck!)
- Added information to the job board to show when the maximum jobs have been accepted + disabled the “accept” button when maximum jobs have been accepted.
- Increased the chance of System Bodies generating in systems by 5% for all star types (still low chances for places like Black Holes though!)
- Updated the maintenance cost to be half what it was before.
- Can now delete job cargo.
- Part costs now reduced to half what they were before.
- Updated all mini icons to have consistent default, hover, and disabled states.
- Clear system explorer search when jumping or undocking so that all system objects are visible.
- Display bank, mail, and scan results dates in the users local timezone.
- Added the ability to self destruct your current ship while in space. Results in respawn at last clone (or starting) location.
- Added ability to collapse cargo section in ship info panel the same way as the ship components section works.
- Doubled max acceleration rate and velocity for all ships.
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